![]() ![]() you want just enough that collecting matters, but not so many that players can create a perfect team.in Contest of Champions you bring 3 heroes to a campaign in Hearthstone you bring in 30 cards, Clash Royale you bring in 8 in Call of Duty your Loadout includes a gun, pistol, weapon attachments, etc. Asking the player to bring in a variety of items into the core battle.To do this, make all content as relevant and helpful as possible.Gacha width is about ensuring that players don’t feel terrible after bad drops.Gacha width is about ensuring that your systems put pressure on having a wide collection of content as much as possible.Clash Royale’s duplicate system) mean that in order to upgrade cards you require sometimes hundreds of duplicates (depending on the rarity) adding significant depth AND making each drop feel rewarding Duplicates that are required to progress (ex.Dust gives players a better baseline of progress, at the cost of progress speed (lowering your depth).Giving duplicates meaning to your progress (not just converting to dust) adds exponential depth to your gacha system.Dragonvale opens up new Gacha pool possibilities each time you unlock a new element in the game Clash Royale opens up the Gacha pool over time to give compelling reasons to spend each time you move up an Arena tier Hearthstone releases new content packs every few months which instantly feel rewarding to open Opening up the pool over time means that players can feel like the gacha is “refreshed” and interesting again.Low Drop Rates for higher tier means flatter, more frustrating progress.Adding Content adds depth, but it depends on what the rarity type is.This should show you clear dynamics of how to increase the # of drops your system can handle:.Using the model you can calculate a graph showing you effectively what your gacha will feel like. Pool Changes (as in adding and removing what content can drop from the gacha).Quantity of Rarities, and their drop rates.This model should take in key variables which impact the pacing and depth of your gacha:.Build a model using Excel, Google Spreadsheets or code it. ![]() (read here if you don’t know what drops means) To know what the depth of your gacha model is, you need to model your max drops.The deeper your gacha, the higher your long term retention + max economy spend will be, which are critical for success in F2P.all the games copying Clash Royale’s progression systems and gacha) Gacha depth is critical the more games rely heavily on gacha as its core retention and monetization (ex.The gacha will last a long time until it feels like a player isn’t making meaningful progress from it.The gacha will last a long time until players run out of content (or reasons to pull from the gacha).Gacha depth is about ensuring your gacha lasts as long as possible.Summarizing the Presentation, there are 3 key aspects that are key for making a Gacha system work: depth, width and desire. Pocket Gamer Connect Helsinki – Recipe for Strong Gacha from Adam Telfer ![]()
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